
Adult content ("Adult content is not tolerated on Roblox."). Using one's own voice ("We're sorry, but audio featuring your voice or other personal information is not allowed on Roblox."). Please make sure your files can be easily and clearly heard.") Distorted sound, usually voice ("Uploading distorted audio files is not permitted. Excessively loud audio ("Do not upload excessively loud audio to Roblox."). Roblox also does not allow certain types of audio: Roblox does not allow audio files containing copyrighted content. Audio files must have a length of at most 7 minutes. Some developers were given a limit of 2,000 uploads per month. Non-ID verified creators can upload up to 10 audios per month. 6.3 Nettwerk Music Group and Position MusicĪny user can upload MP3 and OGG audio files with a limit to how much files they can upload per month.
5.3 National Music Publishers' Association lawsuit. However, if their asset is private, they can select and grant experiences access to their asset, which must either be owned by the asset's creator or be accessible to the creator with granted permissions. Roblox currently does not allow users to change any of these settings. Each asset also has a distribution setting which allows the asset to be displayed on the marketplace if turned on. Each audio asset has a sharing setting which, if set to private, will disallow the asset from being accessed on other experiences except for the asset's listed experiences. Unlike other assets on the marketplace, audio assets are more restricted in how they are used across experiences. Users can upload audio files through the Create page with a limit on how many they can upload per 30 days. Audio assets are played through Sound objects.
The icon for audio used in the library and the toolboxĪudio is an asset type as well as a category on the Creator Marketplace.
For a tutorial on how to make a sound effect, see Tutorial:Making a sound effect.